I wish we would get a default 767 300, 300er with both freighter and passenger options because If the default 787 10 got career mode support i would probably avoid flying it because it would be too large, and the way career mode works, you would probably get the you have crashed message with how lightweight and bendy the wings on the 787, we need a shorter Boeing wide body like the 767 to avoid that problem with the Dreamliner
Bluebird Simulations is developing both a passenger and freighter 767 expected to be delivered after their 757 which is expected sometime in 2026.
NVVW to YLHI cargo mission in PC-24. Steam, PC
The throttle kept switching to idle, engines of course lost thrust. The only way you notice it is when the sound dies away.
The strange fix is to move the physical throttle a bit and it switches back to full thrust. It makes no difference if you have it on manual or FMS and AT. It’s very starnge because after it did it every 10 min or so for a while it then stopped altogether.
That was a bug in the 500C, they should have a patch on the marketplace now.
I had something really similar occur with the CJ4 - where just shifting the stick a tiny bit would snap to max or to zero.
I can’t remember how I fixed it (X56 throttle) now, I think I changed the throttle axis that was bound, I’ll have a look when I get home see what my binding is cause whatever it is, it seems to be working for both the CJ4 and the PC24.
I had a similar issue in the PC-12. I think it might have been a binding issue though. I have a Airbus Thrustmaster set up and there is a throttle quandrant, but also a throttle on the stick.
I have a Bravo. There isn’t anything else bound to the throttle. I will check though and fix if there is. I’m glad Im not the only one that has experienced it.
I also got it on the CJ4, but with only one engine.
I noticed this in the assistances, which I did not know was a thing and have switched it off. I was wondering whether this is interfering with the throttle. I will do another mission with a PC-24 tonight and test whether it re-occurs.
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I switched off that automixture in the assistances menu, flew the reverse mission in the PC-24 - hey presto, the throttles did not die on me - yet anyway - and I am almost halfway now. Check if yours is on by mistake.
The engine/s still hunt though and consumes an awful lot of fuel.
Those are just known bugs. The Longitude will hunt for a bit due to over correction, especially in the descent but it’ll eventually even itself out
Hello from myself in the future, the answer was that to buy the Pilatus for the medium transport missions you have to go into companies and CLICK THE COMPANY NAME. This was not obvious to me but i guess to everyone else
I did not see that was something you could click.
a word of warning for those considering buying the otherwise excellent Black Box BN2 Britten Norman Islander for Medium Cargo hauling. TL;DR it doesn’t have the range to do any of them. small oversight there.
Is there a way of finding out how the Career mode brackets Medium Cargo, endurance wise?
It would appear as if range/endurance are irrelevant to its categorization of light/medium/heavy- the main factor here seems to be its payload capabilities. It would seem that Asobo needs to either A) include something to factor range, which could be tricky depending on how that’s defined, or B) create a better variety of medium cargo missions in terms of length (I think this would be the preferred solution by the community for multiple reasons).
Or just allow you to fly any old plane, and allow the pilot to worry about refuelling along the way.
As a “core simmer” I would love this, at least as an option - but I fear this would just spark complaints from users saying “why would it allow me to fly a Cessna 172 from Los Angeles to Sydney???” when the obvious answer is “why did you pick a Cessna 172 to fly from Los Angeles to Sydney???”
See: complaints of missions that allow you to fly a CJ4 to a seaplane base, or a PC-24 to an airport with a 600ft runway. People already hate/complain about these things and chalk them up as bugs, when (from the perspective of player choice) they’re not.
Some people require more hand holding, or structure to their Career. I would prefer a much longer leash to my experience, which is another reason why I have hardly touched it. It felt like I was wearing a straight jacket. Neofly was more my speed.
Yeah, the correct answer here is having a variable “difficulty” from the onset - but that seems like something for MSFS Career 2.0 somewhere down the line, at least based on the workload they currently have with the present iteration of Career.
They simply need to stop shoehorning aircraft and mission types together. We should be able to fly whatever aircraft we want for whatever type of mission. Give us the origin, destination, and cargo/pax and let us choose. If people need hand-holding, simply make “suggested aircraft” and/or give a warning when our selected aircraft don’t meet certain parameters.
And allow fuel stops and diversions. That would open things up immensely.

