I’d say if you want casual missions these will be in activities or weekly challenges. Everything in career mode will be tied into the entire real life requirements where casual procedures doesn’t exist or maybe they have it but you won’t get full 100% score because you skipped the pre flight checks kinda like fifa or Madden auto training you dont get full scores if you just casually go the fastest option
It’s time to analyze the relative size of the main menu selections to see exactly how Asobo values our specific demands. Obviously, free flight will be almost completely unsupported
The Phrenology of the MSFS main menu!
I’d swap the position of the Free Flight “button” with that of “World Photographer”, but I’m not going to lose any sleep over it.
OH no, its definitely going to be its own topic isn’t it xD
Yeah for me doing preflight preparations each time is great! And it will never gets old! Checking oil, touching these beautiful machines, it is like touching the soul of the flight.
I hope for some hot air baloon missions in the career , like delivering the honey pot to the pooh.
I’m not sure that I have correctly understood (my english is far from perfect and I’m half deaf, so…), but it seems that they said in the last dev stream that only the aircraft bought from marketplace could be available for career mode. So no aircraft from the community folder (meaning no aircraft bought outside of marketplace).
Can someone confirm ?
It was a bit of an ambiguous sort of answer, but I took the upshot as being that if 3rd party aircraft met certain criteria, they would be allowed to be used in Career Mode.
that seems to be true, unfortunately, yeah. So no FENIX for examples.
But if i understood correctly, if you have an aircraft from another store in community folder, and the same aircraft is also on the marketplace, it should work. but im not 100% sure on this one…
Maybe we can get some clarification by a mod/community manager. As there was obviously a misunderstanding somehow spreading in the community…
I heard that for a plane to be eligible to fly in a career mode it must be on the Marketplace, as their acceptance process is required to verify the plane meets requirements.
They also said they are optimistic they will be able to allow freeware on the Marketplace, and if so those planes would be eligible assuming the creator made them compatible with the career mode requirements.
The “I bought it on the developers website but it’s also in the marketplace, can I use it?” was more ambiguous. They said possible, but not sure, because they would need to figure out how to do version checks between the different content.
Can you by chance refer me to the livestream/statement/what have you where you heard this? I had only gathered a vague response to the effect of “3rd party aircraft should work if they have the corresponding equipment, i.e. buckets, sprayers, etc. according to job type.” I didn’t catch anything on Marketplace 3rd party vs. off-marketplace 3rd party. Doesn’t mean I didn’t miss it of course as this isn’t the most organized release of info.
I just gotta say, thanks for being here… you’re a breath of fresh air here.
Nice one. Just don’t get those two mixed up.
If that question is directed at me, check out @SmotheryVase665 's excellent SDK Dev Stream timeline, and I think it’s the question(s) around the 57-59 minute mark.
Thank you! That link was very helpful indeed. I hadn’t watched the livestream as I didn’t think it would touch on anything with career mode. Like you said, sounds like Marketplace ingestion is being used as a screening process. I’m kind of surprised by this considering the poor quality content (cr*p is a bad word?? lol) they currently allow on the Marketplace. Maybe there will finally be standards?
Hope this strategy gets reconsidered. Lots of amazing products that can’t be on the marketplace for one reason or another. Obviously you got Fenix, which by the way it’s built, is never going to be a marketplace product. But you have others which require Asobo models to function properly and due to the licensing can’t be on the marketplace, like Fly-By-Wire and Horizon Sim. Personally, that makes the career mode a non-starter for me. I was extremely excited to spend hours building up to flying the aircraft that I want to fly, but being forced to repurchase aircraft or forgo the aircraft I’ve been flying for the last 3 years due to an arbitrary limitations, is a bit, disappointing.
Microsoft will never police quality.
What they will be policing is 1. Marketplace viability, is the pack correctly packaged for sale on the Marketplace and 2. Will the plane have all the information necessary for use in the career system. If yes, then it can be used in the career modes it supports (A King air may not work so well in sling load careers). If not, it can’t. They won’t stop the sale of such products however.
Why should they? Obviously, many people love the products other people hate.
Obviously you got Fenix, which by the way it’s built, is never going to be a marketplace product.
Don’t you mean it will never be an Xbox product?
There’s a difference.
Some vendors have chosen not to be in the Marketplace because for a long time it was nearly impossible to be allowed in.
Of course, Fenix can’t be an Xbox product because it requires programming that Xbox does not allow… currently. Maybe when WASM gets better they’ll change their mind.
And it’s possible Fenix will choose to add in the hooks required for career mode, so it’s not an impossibility given that Jorg et. al. are looking into enabling this for Community aircraft.
Does the marketplace support installing and running external software, which is necessary for Fenix? Expecting Fenix to rewrite systems for WASM entirely is unreasonable and, ultimately, unviable. The question is, why are they policing if it works for career mode? It’s a simple set of configuration settings. They said yesterday during the broadcast that it was only Marketplace products. Why isn’t it; You declare support for it or not? It’s not impossible to filter out aircraft if they support the feature set as declared by the packager. The additional step of the marketplace serves to gatekeep one of the more exciting parts of this product, which rubs me the wrong way.
It’s a simple set of configuration settings.
I don’t think we know these full details yet. For example, how does cost of a plane get defined?
If a third party dev decided the plane will only cost $1 to “buy” for your pilot, then you could theoretically take advantage of the economics of career mode; probably something MS/Asobo wants to prevent.
Why does cheating in a single-player element of a game matter?