I attempted to send you a private message to take this discussion off-line, but your profile wouldn’t allow it to go through. Short version of what I wrote–that MAY be true if you’re running a single 1080p monitor, but not if you’re running multiple 1440p monitors or even a single 4K monitor. The number of pixels being driven by the GPU correlates directly to its workload. Transporting the raw data (what the CPU does) doesn’t require much effort. Processing that data (what the GPU does) does. Increase the number of pixels (resolultion or number of monitors) or up the in-game settings, the workload on the CPU doesn’t change, but the workload on the GPU changes substantially.