A short review of MSFS 2024 current state after 14 months of updates and bug fixing

I completely understand you. I had a buying list for improvements, among which was a better flight stick and better pedals, and other hardware. Just before release and knowing that each interation of MSFS 2024 has been more hardware demanding than the earlier, I found a Radeon 7900XTX on a good deal. It wasn’t an adequate time to such spending. It was christmas and wife wasn’t going to be very happy, however, I went for it.

On top of that add the funds for MSFS 2024 itself, which, if MS/Asobo would have been honest and at least had mentioned it was “Early access” or would have been totally honest and say “alpha stage”, I would have passed after holidays.

Imagine my dispair when I saw what MSFS 2024 was, thinking why on earth didn’t they disclose the real state of the sim. I can understand the need for funds for the project, and business deadlines, but a dishonest move like releasing the game in that state, was at least very questionable. On top of the dispair was the wife asking me why I wasn’t flying at all (a common habit of mine while I was working at the computer preparing classes).

Looking at your setup, which looks amazing, I can’t anything less than concur with your disappointment.

Lastly, there’s one more thing:

This question is overwhelming me. During the first year I kept wondering when fixes would come to stock airplanes, ATC, etc. Nowadays, I’m not even sure if MSFS 2024 will get those fixes, and if it will ever be, as you mentioned, a finished program, or at least one that isn’t full of bugs.

Yesterday I tried a night flight with the Twin Otter, and again, just like 14 months ago, not a single gauge has the proper lighting, like it should, and you have to use cockpit fill lighting, which makes so much reflections on the cockpit that looking outside is practically impossible. The two things have been reported a year ago, and one is completely forgotten (the Twotter) and the other is “bug logged” (the cockpit reflections).

Let’s see what the future brings, but I’m really let down by this scenario.

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MANY AIRCRAFT BUGS ARE CARRIED OVER FROM MSFS 2020!

Incredible isn’t it? You can read the full detail in PC Pilot 130, Nov/Dec 2020, article “Microsoft Flight Simulator - The Aircraft”, pp. 18-21, listing many shortcomings in flying dynamics and in instrument panels which are found identically in MSFS 2024 at February 2026.

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Nothing new that issues carry over… MSFS 2024 is built on the same core platform as 2020.

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As I dig into the possible activities (excluding Career), I have listed 150, each one with its aircraft. And here comes another surprise. For a significant proportion of the activities they have selected aircraft such as the Aibus A320neo, the Boeing F/A-18E Hornet, the Cessna Citation CJ4 and the Boeing 747-8. They have in common a glass cockpit and hundreds of controls: very complex aircraft to learn to fly, only suitable for VERY experienced flight-simmers, and especially those familiar NOT to historical aircraft, NOT to GA aircraft, but to the most complex modern ones.
This goes couner to any common sense, IMHO.

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