I noticed in A320 nX mod, flaps 1 sometimes dont work.
Been using mod since release, never had problems with flaps not working.
In certain flight conditions (I think only when airborne?) the A320 will set slats down only when the flap selector lever goes to the 1 position.
The flaps going to 1 (i.e., 1+F) only happens when on the ground and flap position 1 is selected.
I may have got that backwards, but essentially the flaps only go to 1 in certain conditions, otherwise it’s just the slats.
Flaps(+1)is flap1&slats,when you takeoff and reach 220kts the slats retract automaticly but don’t work yet in MSFS flaps configuration is still totaly false, by approche te slats extend automaticly. normaly is the max speed flaps 1 below 240 kts,flaps 2 below 210kts.flaps 3 below 180kts flaps full below 160kts. actualy no one airliner is correctly configurated.Fuel flow is any time 2400kg/hr in CRZ flight 260 or 300kts,the FFlow don’t change.the aerodynamic parameters are not yet corredt.Shorly still basic. I am simmer sinds 2012 . FSX&Aerosoft aircrafts are still more realistic than MSFS.Until now, only the scenery is right in MSFS.
MSFS is not yet a “FLIGHT SIMULATOR” Asobo have slill a long way to go.Soon i hope
ahhhh maybe is that bro…my bad so…This topic can be closed by a MOD.
Thank you
the 787 full loaded fuel can only load less than 85 passengers and i have to set them in the rear corgo to reach a positive CG balans. BOEING MAY CLOSE THE DOORS
they need to improve a lot boeings and many other things. But game is in the begin so…but i really hope they can fix and improve the basis to make it enjoyable
He’s talking about the FlyByWire mod, which already tackles a lot of issues with the A320neo.
If you haven’t tried it yet, I really recommend you do; it’s a great product.
Topic closed at the original poster’s request.