A32nx V0.3.1

This is happening to so many people (me included). First flight ok then in second this starts happening. Not an issue with vanilla a320 so suspect it’s a bug in the mod?

I completely Uninstalled and reinstalled the game. Took out all liveries and mods and it’s still happening. I do have the iceman a320 installed but that’s it. No issues with the tbm930 ap. I bought a honeycomb yoke but not opening it until it runs smooth

3% deadzone might not be enough, I’ve seen people recommend 5-10%

I found I only had no power when using one of the community liveries. If I use the stock Asobo livery, the power works.

Really loving all the improvements and appreciating the time spent on these modifications. The only backwards step is that we’ve lost the double flash strobe lights that we had on the default model that are true to life on the airbus. Instead, we now have the single flash strobe - hopefully this can be changed!

Only using stock … have the issue

Has anyone noticed that, when changing the altitude constraints in flight, it’s not updated on the ND?

Never thought I would ever say this, but… the default A320 flies more consistent for me. The AP on the mod is very erratic to say the least. Takes off like a rocket, banks to the right while descending when I activate autopilot and trying to land was impossible.

Are any of you having those issues with the default A320? I’m not sure if this is a core bug that’s intermittently spilling over into the mod :thinking:

Agree with you

Sensitivity set at 7% on everything, took one flight from kgrr to Chicago and no issues with the autopilot. I hope it continues…thank you for the help.!!!

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Same problem: the plane does not respond to inputs when on final approach, but the weird thing is, it worked last week. And I didn’t update the A32NX in the meantime.

The only difference now is that I try to land at KSEA and last week it was at two airports in Europe.

I also saw it happen sporadically, but since I got the updated flight_model.cfg from A32NX (that reverts some of the behavior back to the Asobo A320), I haven’t had any issues.

but the sim is updated in the background it seems. So it seems to be usefull to update the mod as well as soon there is a new version :slight_smile: Still not working 100% for me. But I can controll the plane on final now. But during the lasts waypoints the AP seems to lose track and is going circles. Switching to headed mode to get it onto the localiser and after acitvating Approach the AP is doing his job again.

Yes, I’m having these issues with all the default planes too. Got 10K fpm climb today :rofl:

Yikes! Well, seems safe to call it a core bug.

Is there a zen desk bug thread for this issue that we can vote on?

Did you try the master version and not the official 0.3.1 version? I have no (such) problems right now.

I just looked to see if they updated the master on github and can’t find the download anymore. Was it taken down?

A320NX V 0.3.1 - FS2020 1.9.3 - No problem apparently.
The only problem I found is during take off. At VR, pulling the joystick raises the nose gear but the aircraft remains on the ground. By pulling the joystyck harder, the plane rises but almost always touches the runway with its tail and often crashes. I tried with the default A320 NEO and the problem doesn’t occur. Pulling the joystick gently at VR the plane leaves the runway without problems.

Has anyone noticed this problem?