You can really get much more without loosing much in terms of “external visuals” if you’re balancing differently.
As a matter of fact, albeit on a 2070S, I can push the G2 to 110% TAA with super crisp EFIS and very good external visuals 30 miles away at 30fps and smooth / stutter free flights.
I’d suggest you review some of your settings which are taxing performance for not much better visual experience:
Terrain 100%, Objects 100%
Buildings, Trees, Grass: MEDIUM
Clouds HIGH if you can afford, MEDIUM otherwise*
Texture Res: HIGH (no need for ULTRA in VR, not enough panel res anyhow unless Pimax 2x 4K)
Aniso + Tex SS: 8x + 2x (better visually and runs better too)
Tex Synth: MEDIUM (you won’t see any diff)
Terrain Shadows: 256 (you really want some in mountainous regions)
Contact Shadows: OFF (you won’t see any diff)
Windshield: HIGH (you won’t get EFIS reflections inside but you’ll save some fps)
Further rationale and explanations behind this:
My 2070 SUPER VR settings and suggestions (Valve Index)
*I didn’t check how the clouds are rendering with latest update, it was supposed to be same as before update 5, but I did find them better in general at MEDIUM visually in VR during the beta.