Add support for AMD FidelityFX Super Resolution (FSR 2.0)

I agree and it is even unbearable in VR regarding road traffic (see videos):
[BUG/FEATURE] TAA is transforming road traffic into ghosts (self-cancelling moving pixels) - #3 by CptLucky8

However if I understand this correctly, FSR is a post-process scaling technique post TAA. If this is the case, any TAA artifacts won’t magically disappear with FSR either and could be exemplified instead.

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