Now I start to wonder how a rotating hangar view is less arcady than a fixed plain 3D quarter front view?
I guess the “sim vs game” topic was somewhere else - imho that is pretty irrelevant over here as even X-Plane 12, the “sim to rule them all” for some does not offer any hangar view. In fact that’s XP12 for you without any 3D rendering:
To me that’s only a matter of taste and not any indication for something else.
