Aerial ground tiles changing/popping in


Isle of Man and British Isles looks hideous. Look at this! Popping in and out as you pan the camera!

2 Likes

A lot of ground texture tiles popping in the US currently

3 Likes

Depends a bit where you are. Florida a lot last week but now CA is ok.

A post was merged into an existing topic: Discuss on Aerial/Ground times issues

This is over London. Massive tile line.

1 Like

If you mean with CA San Antonio Lake nothing is ok there.

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

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In Alaska. Route PANC > PAEN, 5000ft. nvidia 3070 tuf, 1080p, DX12, LOD 180 and SU15 installed.

During the winter, due snow, it wasn’t so evident. But now…

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from the cockpit is more obvious:

Changing “bing map issue” thread, and “tiles popping in/out thread” are not 2 diffferent issues in my humble opinion, they are one and the same.

Hope the mods see this, and merge them together.

3 Likes

They might be related, sure. But you can get a different set of Bing textures without tile popping. Then it is for sure not the same issue.

Issue 1: somehow the sim gets not always the same textures from the same source
Issue 2: the sim somehow uses different textures for LOD x and LOD y, resulting in visible tile popping.

While issue 1 could lead to even more prominently visible issue 2, issue 2 alone might happen even if the texture source is unaltered.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue (such as location):

Alaska, approaching Homer (PAHO)
8000’ nvidia 3070 tuf, 1080p, DX12, LOD 180 and SU15 installed.
In this flight, the aircraft was Twin Beech with Denarq mod. But it happens the same with DC3 and A2A Comanche.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

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Another one in Kenai Peninsula, Alaska. Close to ORAIL.
8000ft. nvidia 3070 tuf, 1080p, DX12, LOD 180 and SU15 installed.

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I’m flying the Breckenridge to Yosemite Bush Trip and on Leg 10, I noted ground tile texture pop-in along the Truckee river into Sparks, NV and throughout the foothills in Sparks.

The textures don’t seem to look all that different, other than the popped-in texture being a shade darker.

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8 posts were merged into an existing topic: Discuss on Aerial/Ground times issues

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Do you have the same issue if you follow the OP’s steps to reproduce it?

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

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This also happens around the westside of Lake Constance shortly outside the photogrammetry of the city of Constance. It’s most prominent on the Swiss side of the Rhine river.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

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There are tiles changing throughout the Breckenridge to Yosemite Bush Trip from NV47 up the mountain towards the second waypoint. I also noted it on the valley floor leading up to and around NV47.

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https://www.youtube.com/watch?v=eAeVmRYbjU8