After yesterday update, can´t add new objects

after yesterday update, can´t add new objects

Hello fellows, have a good day.
Before yesterday update, can not add new custom objects to my scenery (i´m in a 70% project)
Custon objects are displayed in the inspector window, but not in the sim (a simple cube, no object)
just for testing, in a new PC with the MSFS sim, a clean project (new one) dont create and the issue is the same.

I’ve had this issue also, but it may take a few minutes for object to show…. I’m a fictional airport, but if I click on the “airport” then look around most of the new objects appear

Same here. Not able to add or update custom objects at all. My objects from previous SDK compiles are present, but when a revised/updated custom object is exported to current project, it does not get updated in-sim after compiling. Did Asobo change the workflow sequence or folder paths?

Further to my post above, this is happening with latest SDK: MSFS_SDK_Core_Installer_0.17.0.0
Anybody else having the same issue?

Hello my friend, if you have the MARKETPLACE asset ready in the project; just delete that info (just MARKETPLACE), continued with youre project till finish, then set again the MARKETPLACE asett…done.
Resumen: let MARKETPLACE info, for the finish.

Thanks. Will try that.

Noob builder here. Sim v1.25.9.0 + MSFS_SDK_Core_Installer_0.18.0.0.msi

For a number days the realtime editor worked fine. Now it requires restarting the sim to see any changes for Polygons. For example vegetation changes work this way.

Terraforming works apparently fine.

Marketplace asset doesn’t exist in the project.