AI aircraft still parking short of parking (release notes state fixed)

ISSUE DESCRIPTION

Description of the issue: Aircraft still parking short of taxiway parking location.

Note: While this is not a “new” bug in SU7 beta, I’m posting it here as the SU7 beta releases notes state this issue is fixed in this release.

FREQUENCY OF ISSUE

Consistently

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Using AI traffic, or 3rd party SimConnect-injected AI traffic

  2. Watch aircraft post-landing taxi to parking

MEDIA

(In the screenshot, taxiway parking object should have aircraft stopping at marked line between where it shutdown and the tug)

For reference:
Continuing the discussion from Release Notes - SU7 Beta 1.9.10.0 - September 11, 2026:

I can agree that while in some cases passive aircraft pull into the gate properly but in most cases they are still stopping whenever the aircraft bounds are touching the virtual gates center:

In cases in which they pull properly into the gate it’s looking like they are attached to a “rubber band” that forces them into position instead of a smooth movement.

Thank you for the bug report.

We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.

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