The “AI Pilot” mode for airliners (A320, 747, 787) as it is in its current state isn’t actually true “AI” at all… Elon Musk’s Tesla had supported an OpenAI initiative that produced OpenDrive which piggybacked on the likes of GTAV (for the gaming simulation engine) and trained its nueral networks to mimic the actions of a real human driver (simulated in the virtual 3D world) and over time, over thousands of driving hours it got smarter and smarter… With FS2020 be a consistent online connected game, Microsoft over time will have collected enough data to be able to feed the flights of thousands of players around the world into its training engine to create a true “AI” that is on par to a real life commerical airline pilot…
Right now the AI pilot in MS FS2020 is more like a dumb bot, more like the “AI” drivers back in the Microsoft Midtown Maddess days of 1990’s era… essentially these “AI” drivers/pilots do drive and fly but it is entirely not embodied agents. Its purely scripted. There is no embodiement.
A true “AI Pilot” mode would have the artificial pilot mimic what the real life human counterpart would do, that is 99% of the time after takeoff the human pilot would be using the FMC/FMS, flying the SID/STAR approaches/ transitions, and interfacing with the different automated systems and autopilot modes/autopilot systems on the airliner aircrafts, CAT autolands where appropriate, using LNV/VNAV etc etc etc
What we have currently instead is nothing more than a dumb scripted bot, a bot that doesn’t even land the airliner correctly and crashes 99% of the time…
Microsoft, how you can claim leadership in AI and that you are an AI-first company and Azure this and that and you cannot even make a halfway decent AI Pilot mode in your flagship products?
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A true AI Pilot mode would have it interfacing with the different autopilot systems on the airline itself, it would be an embodied agent in the sense that the AI is never directly controlling the aircraft, its merely simulating the intelligence of a real life human pilot and mimics the human pilots moves/actions/reactions and the flying logic is still up to the aircraft and its automation and different systems itself…
Right now what we have is a dumb bot that is directly controlling the aircraft and it looks and feels not authentic because it isn’t authentic… imagine writing a script that directly moved a car xyz units /coordinates on the road and selling that as “AI driver”, when in reality the virtual AI driver has no eyes, doesn’t “see” its virtual environment, and is directly moving the car in a rigid scripted fashion rather than interfacing with the existing car pedals, steering, etc like any other normal human driver would have to do…
Hell I’d settle for an AI co pilot that can just land my plane! But yes I agree with this
A true AI pilot would require no further action from the user after pressing the fly button.
So my question is, why?
If you want to watch someone else fly, go to YouTube. I genuinely don’t understand the attraction of turning a simulator, where you have control, into nothing more than a video.
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Just to name a few reasons:
With AI you decide where you go with which plane in which weather and at which time of the day.
With YouTube you choose from what is there with mostly lots of non-game play windows/information and youtubers talking through all they do and entertaining the viewers. There is nothing wrong with this, but it is far different from AI just flying the route.
Another improvement would be if AI would use checklists too. As real as it gets… 