The AI traffic currently viewed within the simulator is not satisfactory at all and makes the whole experience quite frustrating. For this reason, AI traffic, one of the features which appeared revolutionary (since generally default Ai traffic has always been real garbage) before the official launch, needs an urgent implementation or, at least, a SDK which allows third parties to create the great products which have created in the past years for all the previous simulators.
Default AI traffic, as it now at this very stage, does not work properly and it is even quite awful to see, compared to the great graphics of the environment. The little or even zero amount of flying aircrafts (even in areas and in times which FlighAware shows as full of aircrafts), no taxing airplanes, awful and limitated models, fictional liveries are all unacceptable elements for a product which has presented itself as a flight simming masterpiece (and indeed it is from some points of view). I really hope that Microsft/Asobo will urgently try to implement AI traffic or at least offer to other develpers a SDK which will let them create some great product.
Yes ai traffic is terrible at moment i have a big list of bugs i gonna post here later , but one of the things that was a big problem in old sim was the ai traffic and atc logic and implementation cause never reach reasonable level compare with other areas due lack of modification in that area
yes, it is appalling to see, after years of using mytraffic x and ultimate traffic…
Use AIG.
Problem solved
Im grateful for AIG but problem is not solved AIG does its work but limited by the sim itself (slow taxiing, not leaving runway after landing, aircraft way too close on approaches which causes go arounds, aircraft stuck on taxiways and spinning around… wrong altitude and speeds not to mention thr awful stock atc… ive not once seen a really working traffic in msfs yet… waiting eagerly for a solution…