AI Traffic Touches Down way too late, has unrealistic braking efficacy

I’ll check it in a bit but I don’t see it in the release notes either, just these other fixes:

  • Fixed a bug where airplanes didn’t slow down enough to turn while taxiing.
  • Fixed a bug where airplanes performing a go around would go in circles forever.

Is the list incomplete?

(tested earlier) [update] on review of my footage, I believe the AI plane landed and braked correctly, just on much too short a runway for its type. :smiley: But that’s a separate, unrelated problem. Yay!