Quick test with native live traffic.
CYVR FSimStudios 3rd party scenery. Touched down in not a bad spot, a bit pass the aim markers, so seems much earlier/realistic than it used to do. Looking like this might be fixed.
The one in the image above also braked ok, got off at 08L M3, which is a normal real-life exit for that type. Something spawned on the runway behind it but then disappeared quickly.
So with a quick look does seem better so far. Watched for one more but it was a go-around due to something taking off too late in-front of it.
EDIT: One more, yep, it seems ok now


