OK thanks for the quick replies. I’m on Xbox, and in beta testing since July… every time there is a sim update (or even a beta update within the testing), settings like this get messed up, and I have to completely wipe the Xbox and do a full install just to get basic things like this working again. Ugh. Doing a full install now, hoping the functionality will work again.
Apparently the change log for the latest update will not be released until it goes live on Steam and Xbox later this week. So it’s a bit weird having an update without knowing what has been updated. I did notice however altitude callouts starting from 1000’ - which I think is a new feature. And performance is definitely not worse than .15 - not sure if it’s better yet as I haven’t done any fps comparisons.
For me not fixed. Doesn’t now get stuck on ‘Pending’ but flashes pending and then back to SIMBRIEF but without importing a plan. The inibuild export tool works ok with my simbrief id, as does simbrief file downloader, so lots of workarounds but curious to see if it’s fixed for others now.
Do you have a long or weird simbrief user name? Have you tried the simbrief.ini way of setting up your username in the A310? If not, give it a try. My ID is way longer than it needs to be (17 chars! - What was I thinking?) so I have to use the ‘.ini’ file method to use it, which works.
I’m guessing when they get on top of majority of the minor bugs. It makes no sense having multiple sim updates. I guess there is perhaps a stake in the ground moment (hopefully soon) when it gets released. I’m not on the beta, but have improved performance just by tweaking graphics settings in SU11 alone. You won’t be getting the A310 anywhere other than from in game updates, in reality via sim updates (as that is where all in game default aircraft updates come from). Every FS user will need to get the sim update even if not using the A310, so best to get it right before having to do multiple SU patches/hotfixes. Just IMO.
Glad to see the issues you’ve been having with landings are getting better.
The thing to remember is that she’s not quite as automated as the later Airbus fleet but once you have it nailed down, you’ll be smooth sailing - flying - from here on in.
The latest version 1.1.6 base version has many updates and has just been released on the Beta program:
Fixed flight deck cockpit sticker not moving with door
Fixed TRIM wheel & yoke textures
RAT is now animated (in cockpit only)
Fixed OAT to return value not representation with live weather
Fixed wind direction being filled with VRB which is not processable
Improvements on sound bus routing to allow for more volume control in settings
GPWS on the inside are now always sounding
Improvements on AI sound
Improvements on interior engine audio
Improvements on switch volume levels
Fixed SimBrief import
Fixed numerous FMS crashes
Fixed TOD triggering too early, linked to approach phase starting too early, and SPD lim too early
Fixed pressure system issue
AP staying connected even when less than VLS -10 (Option in EFB now, if set to ON then AP disconnects at VLS - 10) “In a flight AP stays on even when getting bellow 100KTS; After take-off AP cannot be switched on bellow 100KTS”
Fixed LW issue for imperial
Magnetic variation added to RMI
Enable SET AUTOBRAKE commands from MSFS settings for TCA Airbus quad
Fixed VOR frequency in ILS box
RSK a waypoint to VERT REV brings up VERT REV for the destination airport
INIT B is now saying ZFWCG instead of CG
Fixed pitot heat
Fixed an issue with right wheel brake on some hardware
Please keep the issue reports coming in, we are listening!!
First of all, thank you !! I actually meant, based on what you’ve seen so far, how long does it usually take for a beta to be released? A week, a month? I’ve been using the A310 on XPlane for a long time… obviously my hands are sweaty !!