Aircraft SDK loading plane model in game

Hi,

I have been following a tutorial series according to this: MSFS: Development Series (Episode 1) - YouTube. Everything worked just fine, exported the custom airplane model into the old reliable folder. However, When trying to load this aircraft in game, the base model is still showing the DA62 model, not the Airplane v2 model that I exported. I’ve updated the SDK, reloaded the project, and reloaded MSFS, and I still see the DA62 model. Don’t know what to do. Any ideas?

Thanks!

So I deleted the “DA62_LOD00.gltf” and saved it again, and it worked. Can I not just replace the file with the updated model, or do I have to delete it every time I import a new model?