If I add fuel and start from cold and dark the airship flips over, not sure if this is a problem of balance or a bug also I notice that from cold and dark the balloon looses pressure and I don’t know how to recover.
If someone from Asobo can provide a manual for this it would be just great it is very nice!
On overhead Panel, Master Battery and Port/STBD Generator On
Port IGN, STBD IGN, Port and STBD Fuel Pumps ON
Fuel Cocks: Check OPEN
Throttles: check idle
Vector Thrust: check 90 degrees up (prevents airship from rolling)
EXT Power switch to START
Start Master to PORT
Start switch drag to the left (PORT)
Check manifold and RPM dials on main panel for Engine Start
Start Master to STBD
Start switch drag to Right (STBD)
Check Dials for engine start
Set Start Master to ISOL
After engine start, set the Damper levers on the overhead panel to Auto.
Check that all the air valves to your left are in the auto position. Beacon and Nav Lights are on overhead panel .
To shut down engines, set the IGN and Fuel Pump switches on the overhead panel to off (this takes a couple of seconds before it has affect).
Use the Manifold Pressure dial to gauge correct engine power. DO NOT use full power unless in an emergency. For liftoff, set vector thrust to 90 degrees up and set manifold pressure to 15 to 20. After your about 100 feet above the ground, set vector thrust to 45 degrees up and set manifold pressure to 20 to 30 untill you reach 20 to 40 knots forward speed.
Reverse thrust does not seem to work.
Retractable landing gear seems bugged and does not work at this time.
There are water ballast levers at the base of your seat on the right side, and a water ballast gauge on the overhead panel, but at this time it does not seem to work and has no affect.
I recommend using the EFB tablet and setting your weight and remember to set the Empty CG to about 45MAC for easier level flight.
I still really have no idea how to use them. Just leave them in auto until they come out with a manual or a dev explains what they do.
But I think all it does is trim the airship forward and backward. It helps to understand how a blimp works.
You have the envelope, which is the main “balloon” which is filled with helium, and you have the ballonets. Which are smaller balloons filled with air to the front and the back of the airship inside the main envelope. These function like the ballast tanks on a submarine and are used to trim the blimp forward and aft and for maintaining a constant pressure in the envelope similar to a moon bounce.
In theory you should be able to use them to control the pitch without using any forward speed.
Note that on the overhead panel there are switches labeled Ballonet Fans. Lave these in auto, but note that turning them on effects the air pressure gauges on the left in some situations. Again I have no idea the correct way to use them.
Each of the valves can be pushed UP for Locked, Center for Auto, and pulled Down for Open. Note how they change the pressure balls in the pressure guage. I think on this guage, the one labeled MFB is the forward ballonet, the one labeled MH is for “Main Hull” and the one labeled MAB is for Aft Ballonet.
Thats really all I know about it so far as I’m still trying to figure out how it works.
I don’t think your able to make the mooring truck reappear after you disconnect from it, which is a shame. It would be cool if we could recall it and use it to drive the blimp around on the ground since maneuvering on the ground is impossible right now.
So how do you arrive at a your destination airport ? I haven’t managed to go anywhere in it yet, but I’m expecting to arrive at the airport and call up to have the truck appear the same way I can disconnect from it ?
I’ve tried landing at airports and requesting the truck via ATC but it doesn’t work. Either I’m not landing at a large enough airfield for it to work (it shouldn’t matter anyway) or its just supposed be a one and done thing where you unhook from it and that’s it.
I mean its probably the same issue for gliders where once you have disconnected from your tow plane you cant request another one.
I wish they would set this up properly for the Skyship 600. We can already request pushback and fuel trucks and catering and stuff for other planes when you are at the gate.
They just need to add better functionality with the Skyship 600 in the ATC menu to request the mooring truck and maneuver it around, It would be cool if you had a ground crew catch your mooring lines and pull you down and drag you to the truck like they do in real life.
This is an American Blimp Corporation A-150 being pulled down by a ground crew.
But right now I think once you disconnect from the truck and fly away, that’s it. You cant use it again. Which doesn’t make sense. You should be able to. I wish they would add it.
They added the soft body physics stuff for ropes and flags and balloons and stuff. Why not use it for mooring ropes and use the random airport figures walking around to catch them? That would be cool.
You could even enounce over ATC that you are a “type airship” and that could be the trigger to spawn a ground crew and a mooring truck for you similar to how a tug and a guy with wands is waiting for you at a parking spot when you land a plane.
However I doubt this sort of thing is a priority right now. FS24 has other pressing issues right now. Blimp operations probably isnt one of them.
I recommend to move the Dampers (the two big white levers in the overhead) out of the AUTO position. Then put the Ballonet fans in Manual (not in Auto).
With that you can manipulate the 4 levers to adjust the blimp pitch attitude.
Besides Helium these blimps also use hot air, and the hot air heats the Helium so you can move the hot air from the back to the front or the other way around to increase the Helium lifting power.
Try moving the levers and with 0 in the front the blimp will pitch down while with 50 in the front and 0 in the back it will pitch up. You want to find out the best configuration for each phase of flying.
What I really really can’t figure out is what is the Asobo / MS plan to land this thing… because there should be a way to end a flight peacefully right? And they took the enormous work to make the pressure levers work, fans, vector thrust and then you can’t just land?