[All aircraft] Crosswind takeoff/landing physics very flawed since release

Please tag your post with #pc and/or #xbox.

#pc

Are you on Steam or Microsoft Store version?

Steam

Are you using Developer Mode or made changes in it?

No

Brief description of the issue:

This issue is there since the very first version of the game and it happens basically with every aircraft: default, payware or freeware. It’s just more or less evident depending on the aircraft.
To sum it up, it’s extremely difficult to keep control of the aircraft during the takeoff phase or rollout when there’s crosswind, even well within the limits of the aircraft.

Provide Screenshot(s)/video(s) of the issue encountered:

Detail steps to reproduce the issue encountered:

Take an aircraft, set the maximum demonstrated crosswind component and try to takeoff. You’ll find that it’s almost impossible to keep the aircraft on the centerline. Same for landing: you can control the aircraft until it’s on the ground, but once you land you’ll see the aircraft wanting to veer off the runway even with the rudder full deflected.

PC specs and/or peripheral set up of relevant:

Using Saitek X55, but this issue is not relative to peripherals

Build Version # when you first started experiencing this issue:

The first release version, don’t know the number anymore and the issue is still there after SU7.

248 posts were merged into an existing topic: Crosswind handling on the ground

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