Am I the only one STILL experiencing certain light switches not working on HoneyComb Alpha?

It’s infuriating at this point. No word from Honeycomb, no word from MSFS…

For a little more background:
I know the switches work as i can use them in both windows as well as axisandohs. This is specifically an issue with MSFS as even in the controls i can set the switches, they just do nothing. This is using any plane.

This is an old problem as can be seen here, just asking if anyone else is still experiencing it.

Need more details. Which aircraft, which switches, what other controls with bindings do you have etc.

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All aircraft, as i said specifically the light switches on the Alpha. Even more specifically i believe it’s the landing lights, taxi lights, and nav. Although i could be wrong about one of those. This is an issue which i confirmed to exist a while back and I’m asking if others are still experiencing it.

If the in-sim switches don’t move, my best guess is that you also have them bound to switches on another controller. You don’t have the Bravo too, do you? That one has some of its switches bound to the same functions by default.

But rest assured that there is no general issue here. If all else fails, clear you bindings completely and start over. It does work!

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These lights have always worked for me, both when binding directly in MSFS and when binding via SimConnect in spad.next.

However not every plane has all of these events bound to their lights or switches sensibly. In some planes, some of the switches do nothing.

The post you reference includes a solution. Did you try that solution?

I will try this again and report back if it works, but i made sure to not double assign.

The solution creates a situation which breaks the fiction of a switch. Where the switch up can mean on but it can also mean off, depending on the state you leave it in. That defeats the whole purpose of a switch.

Just set them to “Landing Lights SET”, “Strobe Lights SET” etc… not to an ON or OFF assignment.

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Personally, I think the whole purpose of a switch is to allow me to switch something on and off, and it works great for that.

If the initial state of the sim and the initial state of the switches don’t match, that’s kind of on me. I can fix that by setting them correctly.

You may or may not be able to get what you want by using both SET and OFF, I don’t know. I recommend you try it and find out. You can also try input management apps like FSUIPC or spad.next (I use spad.next and love it), which allow you to program it to synchronize the state of on/off switches.

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If you assign the buttons as i suggested above, it will automatically switch to the selected state. On/Off is not really how it was intended, it seems.

Right, this argument would hold up if it applied to all the switches… But it doesn’t. There are definitely light switches that work as they should, where up is on and down is off. So making an excuse that it is somehow the users responsibility just doesn’t make sense. How about they make it work as it should.

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Read my post above and it works as it should. Atleast it does for me and many others.

If you’re going to hold up on what “should” work instead of doing what actually works, expect to wait a long time. Enjoy your simulation experience. :slight_smile:

This isn’t my first sim, but this is my first sim where such a high dollar amount is expected to be invested with so many base lvl things breaking.

To be specific, a deluxe version which was north of 120 and a yoke north of 200 that doesn’t even function as it should… concerning its designated assignment to… of all things turning on lights.

This simply wouldn’t be accepted in any other field of gaming. Imagine buying an xbox controller, and the lb and rb buttons not working for a premiere title.

Hey guys, no matter how irritating it may be to have to pay for and use another piece of software to get your Honeycombs working as they should, get FSUIPC7 and be done with it. The program can be a bit intimidating at first, but John and Pete answer questions quickly on their forum, I’m glad to answer questions from people on here, as I’m sure other users are. Takes a bit to set things up, but basically you can set up any type of plane (single engine piston, single engine turboprop, twins, jets, etc.) however you like. You do it it once and you’re done. If you want to make little tweaks for specific aircraft you can do that. You can calibrate and adjust elevator trim levels. I can’t recommend it enough. It just plain works.

I get the argument that you shouldn’t have to, but I’d rather be right and be enjoying flying than be right and not enjoying flying.

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I wouldn’t recommend buying FSUIPC, for me it only made matters worse. Doesn’t really provide any value except being able to have airplane specific profiles.
From my experience everything works perfectly fine in default aircraft, but not so much in 3rd party ones. They seem to use different events for some of the switches.

Honeycomb has 0 blame here. They make a hardware device which produced events on switches being flipped. That part works. You can test it in the windows USB game device tool.
It’s up to the user to map those hardware events to correct inputs in the sim. The sim also doesn’t need to provide any default mappings.

With it I can explain to the OP how to fix his problem in 30 seconds, default aircraft or 3rd party. To each their own.

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Have you even tried my solution above or are you just ranting around right now?
You never have told us exactly how you have set it up or anything and you are rather going for destructive discussions than replying on people who try to help you. So very last time, have you tried it?

Also, what plane are we talking of? Default planes or AddOn planes?

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there is a huge amount of mistakes in the control assignments and when you look closer most of them due to language barriers / translation mistakes and some are simply slipshod work. If you use the sim in English, be happy. I tried it in German when I got it in August and despaired. I’m a pilot and I didn’t understand anyting. Pitot tube became “Pilotenrohr” which would mean “piLot tube”. I’m pretty sure the whole translation was done by someone who has never been in touch with aviation in the slightest.

And so I’m quite certain that if you translate “Strobe lights on” and Strobe lights set" into french you’ll get pretty much the same. It’s a pity that we still have to fight these things but it is what it is. Set it so it works and move on.

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