AMD GPUs and MSFS VR

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Thanks for the feedback.

As mentioned, this I can live with as I don’t like MR but it is good to know that the issue is still current.

That I did not know. I currently use FSR sharpening (with FSR set to 100% so no scaling), FFR (but only non-visible areas in the headset so 70% inner ring) and shaking reduction 50%. Turning off FFR loses me about 10% in performance, so my thoughts are that the 7900 XTX has enough raw grunt for such a 10% loss to be negligible and that DX12 eventually becomes mature enough in MSFS that I will be able to use it and all the AMD features it allows.