Thanks for posting this. I hope it helps people but I thought I’d post an alternative method that works for me. Note that I have a 5800x - 6900 xt system using a reverb G2.
I first pushed the settings to get as clear a view as possible and I was only getting very minor microstuttering. I was totally happy with that but one day I started playing with AMD’s Chill feature just to see what it did. It basically is a framerate limiter although it has both a max and min setting so it’s a little more useful than just a frame limiter. Anyway in MSFS only the min setting does something so I started playing with that value. In the end I ended using a framerate of 31. It works best for me. As I was testing this I noticed at 31 fps my stutters went away so now I run all the time with Chill enabled.
As you mentioned I’m a ASW off person as well. But I get several benefits limiting my frames to 31 as follows:
- the smoothness was just as good at 31 as it was at 44 fps which is what I was getting
- my gpu didn’t need to run at 100% when it only had to produce 31 fps so my temperatures dropped by 10 degrees.
- The stutters are virtually gone. I used CapFrameX to measure my performance and my 1% low framerate and my 0.1% lows both got a good boost. I think this demonstrates the reason for the less stutters.
- since it was performing better I was able to up my settings even a little more.