Unbelievable, they managed, to make VR even worse. Now framerate is higher on my 7900XTX in DX11 and DX12 with Reverb G2, but I get extreme lagging when moving the headset horizontally or vertically. Will have the revert to previous drivers.
EDIT: Some facts: with driver version 23.3.1 I had OXR 100, Render Scale 100, most settings @high, TLOD 150, OLOD 100; after driver update I get 45 to 50 FPS at a custom airport (LOWW addon) with FSLTL traffic, when I got 40 before. To get rid of stuttering anisotropic filtering must be set under 8x8 → 4x4 with 5800X. 16x16 was no problem before.
EDIT II: stuttering/lagging stays bad, lowering anisotropic filtering does help a little, but does not solve it. Don’t know what to do. Obviousely I am the only idiot using an AMD card for VR.