[ANNOUNCEMENT] FlightSimGames (FSG) Pilatus Porter PC-6 (payware)

Merry Christmas and thanks for sharing so openly how you’re working on the Porter.

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PT6A-34 - FULL POWER!!! :smiley: :+1: :v: :v: :v:

All sounds from the real PC-6.

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Just gave it a good listen wearing earphones. Great job! Love it. Was that max power actually?

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The audio seems doubled for me on all of these videos, anyone else experiencing that? It’s like there’s reverb or something.

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Hi LostBoii1103
Sound project still WIP! :grinning_face_with_smiling_eyes: :+1:

Same for me. Particularly noticeable on the first one of 23.12.21
Sounds strange like “echo” (But “reverb” seems to be a better word).

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All sounds will be balanced. We just show the first important step in the PC6 sound project! :grinning: :+1:
We will show ALL available sounds variants to know community opinion. Actually WWISE software has no any limits!!! :+1: :+1: :+1:

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No problem, just making sure I wasn’t having some kind of issue on my end. The engine sounds are awesome!

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You know I really enjoy your optimism and can do attitude :smiley:
No doubt your team is also struggling at times with the poor sdk documentation or problematic features but you’re cheerfully soldiering on and getting into it instead of constantly berating and blaming Asobo for every setback.

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Thank you very much Squibby6134!
We really enjoy airplane developing process. New Flight Simulator with the modern development tools open a lot of possibilities.

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WIP - PC-6 Sound Project Update :smiley: :+1:

PT6A-34 Original sounds, Outside and Inside Test

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Lovin it. Love your pation at all. I have one concern … since the last SU, BETA and Reverse are no more funktioning in the way before. I can go into BETA/Reverse only with the command “Decrease Thrust” with the result that I can’t adjust it anymore. Does it change something for the Porters highlight “BETA deep dive”?

Wow that sounds good! And another small cargo plane might be interesting, I put this one on my wishlist.

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Hi ThaiGer52
Our PC6 has an independent Model Behavior and SU7 doesn’t have direct influence on the airplane. We are able to control what we use from the new SU and what we don’t.

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Thank you GamingCat2130 :+1: :grinning:

The sound is absolutely phenomenal. Now I have no doubts that you guys can reach top-level sound quality as well. :heart_eyes: :star_struck: :star_struck:

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Hi Seweryn and Thank you very much! We made the brutal 3-bladed Propeller sound and feeling of a “kerosene smell” from Turbine engine! :grinning_face_with_smiling_eyes: :+1:

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WIP - Test flight with new Engine Sounds :grinning: :+1:

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Is it me or the interior sound is much much quieter than the exterior? I know that is the case in real life, but please do not make Aeroplane Heaven mistake… there can be a sound level difference, but IMHO it should not be large enough to force people to turn down the sound each time they are in the external view. I think Milviz Porter balanced it very well. Perhaps louder reverse thrust would also be cool (this is well done in Milviz Porter and SWS Kodiak).

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We will balance all sounds at the end. For instance, Inside Engine sound it is 2 sounds with 2 different sound effects and each has different loud level depend on N1% and Prop RPM and 2 more Prop sounds will be added. :grinning:

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