[Announcement] FS Trains: North America

@Spac3Rat asked Jorg about trains here: https://www.helisimmer.com/articles/hands-on-msfs2024-global-preview-event

Funny to read them talking about track “widths”; I can only assume they meant gauge.

One interesting thing about the Swiss railway network is there is an extensive network of meter gauge tracks in addition to standard gauge tracks. Some towns have stations where both networks meet, and a few sections both sets of tracks run together.


11 Likes

NP, just integrate a forest clearing sim module :grimacing:

I figured out a way to add 3D tracks/bridges and trains moving thru tunnels to the North America addon. Will come in 2024 update because DX12 is required to render the tracks efficiently.

Do you think you can fly a helicopter through catenary poles?

15 Likes

2020 can already be run with DX12.
Looking forward chasing trains!!

But it wouldn’t work with all the people in DX11…

Yea. Even if everyone has a DX12 graphics card by now, many will still have DX11 chosen in the graphics options because it is the default and DX12 is still marked as beta.

Just want to make sure I understand this correctly… the current version doesn’t show any tracks (3D or textures), just trains? And the 2024 version will show these nice 3D tracks and ballast too? I think that is just as important as the trains themselves, for immersion! So will ALL tracks be present, including switches/points? If so that’s very impressive!

And do the rails use PBR materials? This may sound trivial, but when the sun is low, it would be cool to see the rails reflecting light!

Once 2024 is out I’ll probably snap this add-on up right away, and also any European equivalent when it comes along.

Cool. Will it work on Xbox?

Yes. Although there is a limit to the detail; e.g. points don’t have any checkrails/guardrails.

@twenty4fan9O Yes.

2 Likes

Cool. Looking forward to it

The layout of these rails makes no sense - AI generated image?

4 Likes

Agree, looks like AI. My point was more about the light reflecting off the rails so I did a quick Google Image search for an example, but yeah would have been better to use a real image to get my point across! :rofl:

Dealing with AI is like dealing with a child who has a decent vocabulary and can repeat/replicate what they think they’ve heard/seen, but has no concept of how things work. I’m not here for this revolution. At all.

I know, I know, okay boomer, but people just have no idea how bad it is and the damage it can do.

I’m happy to see all the progress on this project, though. Way to stick it out, looking forward to developments!

2 Likes

Update coming 17th October (tentative) with a 3D route network that enables trains to move perfectly smoothly along a route, bridges and tunnels included. No more “jumping” wagons.

20 Likes

Thanks in advance -steven

Looking forward!

Greetings from CA!

2 Likes

Will the density of trains be increased again as well?

Bridge looks great I guess Gaya made it for one of the world updates. Can you share the coordinates/name? I want to use it for testing updates.

I used it as a stand-in for the North Fork Bridge on my Feather River Canyon enhancement on fs.to.

I am currently not at home but I will look up the asset name asap.

1 Like

Bridge asset is called ITA_POI_Fausto_Bisantis_Bridge