Announcing RNP: the friendly compile-to-RPN language

Ok this most likely what I’ve missed initially :crazy_face:

If I understand correctly, the FS2020 SDK supports scripting the model behavior using the legacy FSX XML scripts isn’t it? So the workflow is you use your translator against your RNP script files, and this produces the XML equivalent script files you then copy/paste into the model behavior file (either manually or programmatically) is this correct?