There are a couple of DC-3’s in the works, along with a few other historical models. But the 3D format that was used just under 18 years ago just won’t make the transition to this new sim. And if they did, you’d look at them and say “What was I thinking?” With a limit of only ~65,000 polygons, no self-shadows, and only fake reflections via alpha in the textures, they’d look pretty poor compared to what we have now.
2 Likes