Any fixes coming for the film grain rendering technique?

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Since the very dawn of FS2020 alpha I’ve noticed this grainy effect in the rendering, I’m guessing it’s just the way it is and will be here forever but I can’t stand it.

Any ideas on fixes for this? increasing AA a lot helps…a little bit, but this is core to the engine!

Duplicate topic. Please use existing topics so issues and vote counts do not split on existing bug topics.
3 posts were merged into an existing topic: Reflections look grainy, even if reflections are on ultra