Any way to "hack" weather generation to manually force fog?

In this scenario, I do not want moving fog banks that I can see from any angle. I want the entire planet to be covered in one solid fog bank, with density and thickness that I specify, and no variability. This is how sim training takes place.

If from a practical standpoint it’s accomplished by a circle of fog with a 10 mile radius that is centered around my airplane and moves with it, that’s fine. I don’t care how it’s done, I’m just looking for the ability that any actual simulator has. It’s kind of sad that old FSX could accomplish this better than MSFS.

Now I’m a fan of MSFS’s live weather system. I greatly enjoy watching it in action when my intent is to simulate an entire flight.

But when using the sim for maneuvers or procedures proficiency, a user needs to be able to define weather with the expectation that the sim will depict exactly those conditions.

Since a simulator is intended to be used in a variety of ways, both for line-oriented scenarios and “slew to or load up in position and go” scenarios, the ability to manually control all aspects of weather is pretty important.

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