Any way to "hack" weather generation to manually force fog?

Nice. I guess my biggest annoyance is that MSFS is capable of rendering accurate vis, and beautifully… it’s just that the vis value must come from a metar.

How hard would it be to give the user a way to specify it? Even as a variable in a preset, vs the (small) work of adding a slider to the UI. I mean, how hard can it be?

1 Like