I seriously doubt that. But yeah, I don’t mind the perf hit most of the time when the visuals are good. For example Alan Wake 2. I think the way asobo have been conservative about using ray tracing in this game is a good thing for now. The ray traced shadows should fix the inaccurate and sizzling shadows in the cockpit without too much perf hit. In other games ray traced shadows don’t matter as much but because in msfs in cockpit environment, shadows are front and center in the view, it’s good to have better shadows.