Anyone using Raytracing?

Funny.

“Raytracing” means all kind of effects which are influenced by simulating paths light would take. So in general talking about “RT” can mean anything and nothing which is why I asked specifically and why I mentioned that.

Btw. shadows can have more effect than “just” getting blurred as they are also influenced by lights bouncing off from different materials of different color. That’s not the case in MSFS but can be a feature of pathtracing. This is literally what shadows also do :wink: