If anyone is on a similar spec to me and is getting a stable VR performance then I would love to hear what sort of settings you have as i’ve been struggling with VR performance lately.
I know my CPU needs to be upgraded and arguably my graphics card but is there anything that can be done to achieve a stable experience with decent clarity on the screens.
I’m also using a Rift S on a 2060, though combined with an i9 10850k. Since the patch I’ve been setting most things to Medium, clouds and textures to High, LoD sliders to 200. I use no external SS and an in-game render scale of 100. That gives me a pretty steady 30fps in the wilderness, and 20fps over cities. Combined with forcing ASW to 30 or 18 in Oculus Tray Tools, I get a very smooth experience.
For you. Your own experience does not mean everyone gets or sees the same. I see people reporting VR game issues all the time which are eventually traced back to some issue with Oculus beta. And that’s not surprising, since it’s a beta.