Viewing that video again ((2) Feature Discovery Series Episode 2: Weather - YouTube), we can see that some functionalities have been implemented but some others I really have doubts or maybe they are there but don’t work or have not been activated. So maybe we could ask in a next Q&A if following points will be activated or fixed:
Scattering
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Humidity and pollution to reflect weather visibility
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Layered atmosphere with variable particle densities
Ultra Detailed (Clouds)
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32 Layers with density, shape, fuzziness
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Updraft (work in progress), dissolution, formation
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Native support of all clouds types
World-Wide 60 layers of real time cloud data
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Real time injection into the volumetric clouds
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Fronts, storms, rain (already there), all real world clouds are present in the sim
20 Layers of all other weather data
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Pressure, humidity, temperature (already there)
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Wind speed, direction (already there) and gusts
Native Support
- Jet Stream