Are we going backwards?

Some examples of what I am saying: do focus on the colors, the sharpening of borders, the textures rendering, and most importantly the general feeling of contrast/shadows. On my screen, with HDR, it’s even more awful.
It’s raw data: no post-processing by Nvidia or anything. So it is “out-of-the-box” screenshot without edition.

  • Before SU5



(Same location, around LOWZ)

At some point, I felt like I was flying FS9/FSX when shadow rendering was not even post-processed by GPUs. What a sadness to see how you ruined what was to days ago the greatest and most promising sim.

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