So credit is due where credit is due. Patch 1.9.5 was overall a good patch. It fixed the VFR map CTD bug as well as fixing other bugs, without introducing another show stopper bug.
However, the number of fixes for this patch was very few. It’s understandable that the fixes for this patch was few because my guess is, Asobo wanted to release a stable patch that didn’t break too many things. In the previous patches, Asobo fixed a lot of stuff but with those fixes, they broke a lot of stuff too, leading to a less stable and more buggy MSFS.
However, I don’t think Asobo can go at a snail’s pace in fixing things and adding new features like patch 1.9.5 for future patches. Otherwise, the next 10 years will be a very long 10 years.
Instead, I think Asobo can accomplish their goal of making a lot of fixes, and adding a lot of features, while keeping MSFS stable, if they make use of the beta testing team made up of volunteer players. The beta testing team made up of volunteer players will be able to catch the major bugs that Asobo’s internal testing team can’t catch. And if Asobo makes uses of a beta testing team this way, it will allow Asobo to carry out more fixes for patches, and add more features in patches too.
I believe Asobo is kickstarting a beta testing team for the VR patch release. But I hope Asobo keeps or even expands their beta testing team so a lot of progress can be made with future patches.
In addition, if Asobo does a monthly patch with new features and a lot of bug fixes, it’s okay if they delay their monthly patch by a week or a week and half if they detect a show stopper bug such as the VFR map CTD bug, sensitivity menu bug, A320 left engine bug, etc. The community will be fine with a one week delay as long as the patch released is more stable.
Finally, I think allocating time for a quick hotfix within one week after a major patch is released will help. This way, the community doesn’t have to wait too long if a show stopper bug is released into the major monthly patch.