I think that this is not ATC related … but the game engine “picks” the runway and ATC just reports it.
It might seem like a little detail but I think in matters, as it might help to narrow down the place where this bug is originating.
Recently I notices on a number of small airfields a similar problem. When I pick that airfield as my departure location I get placed on the default “start” location on the runway. But when I “zoom in” to “double-check” … I often find myself launching with the (strong) wind coming right from my back.
Here is one example from today (SDDR, Brazil)
once in the game I “double-check” the wind indicator near the runway if the “real” wind direction matches the displayed information … and they do match …
So it seems like the algorithm picking the locations is not correctly taking the wind direction into account.
(PS … minor note … the “Km/h” spelling could also be adjusted … “kilo” is always a small “k”)