ISSUE DESCRIPTION
I am currently recreating the N406SV-livery on the ATR-42-600 model
While creating the a livery for the ATR-42 600 I found some “glitches” within the mapping of the fuselage:
1)
- The mapping of window 3 seems to be dublicated around window 1
- The texture-definition for window 2 is shown on window 3 and 1 (this might also be due to the “old” paintkit model). However since does not eliminate the first note
- The surface on the bottom under the rear left door is glitched in a strange way across a big part of the Section 18/19 (rear fuselage) as you can see on the green line on the model in Blender.
- The is a glich on the rear right fuslage
Please forward the issue to the developer.
I would be also be very happy to get directly get in touch with Hans to go into the problems (mail / videocall…).
Since I am german this might make the communication easy.
I hope that you can take the problem into account,
Christoph



