Here’s an example of what I mean - https://i.imgur.com/386Dix5.jpg
I’m running a mixture of high/ultra, with object and terrain LOD at 200.
It’s the same literally everywhere, and is especially an issue in cities with a lot of high-rises. Once you’re up close these buildings look good, but for some reason they completely lose all detail when you’re far away, like something from a PS1 era game.
Apart from the poor performance, this is pretty much my only complaint at the moment considering the game has only been out for a month, so I’d love for Asobo to make some sort of improvement on this.
In the meantime, is anyone aware of any files that can be edited to help the issue?