Been away since a few days after VR release. How's VR performance today compared to release?

Can someone please sum up the developments and updates since VR release, and how they affect the VR performance? Drivers? Game updates? Optimizations?

HTC VIVE and Nvidia

Mostly unchanged. Sim update III is imminent so you can expect some change (for better or worse :wink: ) very soon.

Steam’s openXR implementation has improved so you may see some benefits there on your Vive and you now have more options regarding reprojection I believe.

Newer Nvidia drivers still generally shown to be poorer than 457.30 in perf for MSFS.

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