Before I take the VR plunge and buy a quest 2, some questions

Hi,

I did try VR a couple of years back with an oculus CV1 and x-plane 11, it was on my current PC but with a cheaper GPU (RX580), I did have some fun with it, but gave it up deciding I needed to wait for the next generation VR, I sold the oculus on ebay. Before dipping my toes in again I want to ask where we are regarding the reasons I gave up on VR two years ago. Note that I have a better GPU now, an RX5700XT, so hoping a lot of my issues will be fixed.

Resolution:
Couldn’t read instruments without moving head forward and so not be able to just glance down to see what my airspeed etc was.
Couldn’t enjoy the expensive payware scenery I’d got - it looked soo much better on a normal monitor.

FPS:
Could only fly in light aircraft, cessna’s etc. FPS was unusable in the 737.
Delays when turning head could cause headache, motion sickness after a while. Had to move my head slower than I would normally.

Comfort:
Couldn’t do more than 20 mins, or 30 at a stretch with the big uncomfortable thing on my head.

Lost sense of immersion:
On my first few goes I was blown away by the immersion, but after a while the novelty seemed to wear off and I just felt like I was someone sitting in a room with a thing on my head.

Thanks all

Watching………

Take my opinions with a grain of salt since I had no significant experience with VR prior to Quest 2.

Resolution:
If you’re looking for perfect clarity in resolution with the Quest 2 you may be disappointed. A monitor will still look clearer. I’m sure that it would be an improvement over the CV1, though.

FPS:
There are so many variables here that it’s hard to answer directly. Your setup should be able to give a pretty smooth experience, but you will have to do some tweaking of the graphics settings. We all do.

Comfort:
The Quest 2 is not the most comfortable headset around (I would give the Reverb G2 that prize), but it is better than its predecessor. There are many mods and alternate straps, face cushions, etc,., that have been designed to make it more comfortable. Even at best, however, most people get tired in the headset after an hour or so, and need a short break.

Loss of Immersion:
I’ve never experienced the loss you describe. I feel totally immersed in flight from the beginning to the end. However, it might be that I do mostly shorter, VFR, flights in GA aircraft. People who use VR for long-haul airliner flights usually use VR for only the beginning and ending of the flight. I can’t imagine being in VR for four hours in an A320.

Good luck in your decision. Once you try VR you will become addicted.

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Quest 2 is an improvement, but not perfect. Never suffered from a loss of immersion though.

I’ve had the cv1, rift s and q2.

99pc used for flight sims.

il2, xplane, dcs and now msfs.

the tech has improved vastly, I would not go back to the S or Cv1 even though they “feel” like premium items whereas the q2 is far more consumer in that aspect.

it’s not poor quality at all but feels a bit more utilitarian than the cutting edge tech feel of the cv1.

like all sim kit one has to fiddle to get tge best out of it, do your plug n play experience will be good but after fiddling will be very good.

not holodeck excellent but very good as long as your PC has the grunt.

I’ve no idea what fps I’m running but 90pc of the time it’s smooth to me, the equivalent of constant 25fps in 2d is how I describe it.

there is some juddering over cities if I quickly rotate in place ( I fly helis) but thats not common or imho problematic.

I’d prefer a few more fps and to turn up details a notch or two but I’m not flying in a sim that I couldn’t hapilly “show off” to a friend, if I had any, if they chose to pop round.

again, occasionally one will get bugs and low performance glitches/sessions but one that is solved by removing buggy addons or updating external apps like the MS store or Xbox app. it’s all gravy.

obviously, some folk just can’t take VR, so ensure that it’s OK for you in general.

lastly, as to the loss of immersion, well, I kinda get that too but it doesn’t lessen my enjoyment. I don’t quite feel I’ve stepped into another realm any more but I still get a sense of depth and distance.

to be fair, my wardrobe into Narnia has lost its appeal since I turned the frozen wastes into a lush green peaceful habitat for men and animals. I must pop back sometime. expect nothing much has changed.

as with everything fun, one gets blasé about what one has and experiences so the initial sheen wears off anything exciting if it becomes tge norm and mundane.

I think simming with the q2 rocks, for all its ups and downs.

but even on its worst most finicky days, there’s no way I would go back to 2d by choice.

The Quest2 was my first VR experience in januari. Can’t go back to 2D anymore. Although I have an Nvidia GPU I can’t comment on other systems but with the latest Nvidia drivers, Oculus drivers and SU5 I am able to run in full res with frame rate locked to 18 hz. I use the Oculus Tray tool for this.
Cockpit looks very sharp but outside visuals are blurry.

As for the immersion effect: the first flights I had a great feeling of depth and height. That wears off as your brain is getting used to it. The blurry visuals are also spoiling the effect. However, the effect of being inside a cockpit, turning your head to check your approach to the runway makes it unbeatable for good flying.

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