I’ve had the cv1, rift s and q2.
99pc used for flight sims.
il2, xplane, dcs and now msfs.
the tech has improved vastly, I would not go back to the S or Cv1 even though they “feel” like premium items whereas the q2 is far more consumer in that aspect.
it’s not poor quality at all but feels a bit more utilitarian than the cutting edge tech feel of the cv1.
like all sim kit one has to fiddle to get tge best out of it, do your plug n play experience will be good but after fiddling will be very good.
not holodeck excellent but very good as long as your PC has the grunt.
I’ve no idea what fps I’m running but 90pc of the time it’s smooth to me, the equivalent of constant 25fps in 2d is how I describe it.
there is some juddering over cities if I quickly rotate in place ( I fly helis) but thats not common or imho problematic.
I’d prefer a few more fps and to turn up details a notch or two but I’m not flying in a sim that I couldn’t hapilly “show off” to a friend, if I had any, if they chose to pop round.
again, occasionally one will get bugs and low performance glitches/sessions but one that is solved by removing buggy addons or updating external apps like the MS store or Xbox app. it’s all gravy.
obviously, some folk just can’t take VR, so ensure that it’s OK for you in general.
lastly, as to the loss of immersion, well, I kinda get that too but it doesn’t lessen my enjoyment. I don’t quite feel I’ve stepped into another realm any more but I still get a sense of depth and distance.
to be fair, my wardrobe into Narnia has lost its appeal since I turned the frozen wastes into a lush green peaceful habitat for men and animals. I must pop back sometime. expect nothing much has changed.
as with everything fun, one gets blasé about what one has and experiences so the initial sheen wears off anything exciting if it becomes tge norm and mundane.
I think simming with the q2 rocks, for all its ups and downs.
but even on its worst most finicky days, there’s no way I would go back to 2d by choice.