I did post the problem and log files on the BATC discord channel, but I don’t think they respond to problems with the MSFS 2024 beta release.
Normally they do. Maybe they need some time? Did you post in traffic issues?
I found your posts, they are a month old. Maybe post in the traffic issues channel under the thread with no traffic in the title?
Do you use the latest beta?
I have not experienced your issue - I’ve been using BATC (Experimental) in SU3 since very close to the beginning of the flighting and traffic has remained visible for me - I use JF Traffic models as primary, with FSLTL models as backup.
It is possible you’re running into a simobjects limit depending on any other mods you may be using, but as sugggested above, if restarting the sim doesn’t correct it, the BATC Discord is the best hope for figuring out what may be going on.
Think this was responding to @Sirrajf , not me
No problem.
You’re correct - apologies, I must have fat-fingered the “Reply to Post” button under yours rather than under the correct post.
Hey, I seem to be running into this issue consistently with BATC- I’ve tried with and without / no mods etc and it’s repeatable. Settings for traffic are 3 or 4 for everything.Using just FSLTL models. On approach around 1500ft the runway has a lot of trouble loading. It’s a blurry mess sometimes until after reverse thrust. Sometimes there are huge deformities that cause the plane to crash. When I turn off BATC and use FSLTL this doesn’t happen. Any suggestions on settings to prevent this? Also is it a FSLTL / Asobo limitiation re gear not being visible most of the time ie floating traffic around airports. The stutters with traffic is better but still not as smooth as FSLTL animations. Mostly ultra settings- 200 TLOD. 5090, 13900k, 64 ram Thanks for any input.
You could try this, although I don’t guarantee that it’ll work
Otherwise post your issue on Discord as that is more actively monitored.
Which engine runs in default if you don’t mess with it?
Vulkan I believe.
I am running the latest SU3 beta. I removed FSLTL and installed FSTraffic and the aircraft are all visible again. Whatever my problem is, it only affects FSLTL models. Anyway, I can fly in the beta with traffic again.