Hi, i would appreciate some help. I created my 1st 3d hangar object for KPWK with blender ,and created a texture in photoshop with the UVMap, and exported the PNG back into blender, then saved it using the msfs toolkit addon
My object is appearing in the SDK but the textures seem to have a weird illuminated or shimmering/ shaded effect to them . In the back of the hangar, the windows are shimmering . Any help would be appreciated.
I am posting pics of the hangar and also the file within blender with the MSFS toolkit settings.
thank you for helping, this is my 2nd 3D object. ( 1st was a control tower which came out just fine)