Blurry ground texture

Not sure if this is the same issue. But am here trying to figure out why when in VR I am getting a blurry stutter halo type issue surrounding all the menu’s, and outside the cockpit. This even extends to just sitting on the main menu screen. This happened after the update which I updated to last night. prior to that, I had no issues. Tried changing DLSS/TAA and turned anisotropic filtering off, and changed the resolution sampling or whatever. Also in openXR, I turned motion reprojection off and to auto, and to enabled, and it didn’t really make a difference.