I’m using a Quest 3 though Virtual Desktop. I’m playing through Xbox Game Pass on my PC.
So I just got a RTX 5070, a massive upgrade from my 2070, and the game runs very smooth in VR now. I’m excited to hop in, but I admit, when I was using my lower end card, I never looked too heavily into good VR settings for a lot of games so I’m a little lost at what good settings are with high end cards.
One thing I’ve noticed, is not to use DLSS, as it makes text blurry on the panels. So I’ve been using TAA. I’ve set the rending to 100%, and the game looks and runs smooth for the most part. One annoying thing is that when I look at text for the POIs in the distance, they are basically unreadable until about 6-8 NM. Anything beyond and I can barely make it out.
Is this normal, or is there some setting I’m overlooking that can make that text more crisp? The only reason why I think I might be overlooking something is because when I am playing as if it’s a screen floating in space, and I haven’t turned on “VR mode” in game, the text is more readable. I can be in the same location, turn off VR, and be able to read the POI text on my “flat floating screen” on my headset, even though I couldn’t read it in the VR mode. So it seems like the headset resolution should be able to handle the text, because technically it’s rendering smaller scale text just fine.