Brakes stuck after pushback!

I’m having the same issue with the IniBuilds A330.
A few days ago, I was able to taxi and fly normally, but just after the touchdown, the aircraft stopped as a jet fighter and remained stuck. Very annoying issue!

Thanks for your suggestion. I have this problem and will try the fix shortly.
Cheers

still isn’t fixed for me…

Done all the above and having issues with Fenix, FBW A320/A380…

Are you using a Thrustmaster TCA quadrant?

ISSUE DESCRIPTION

Description of the issue: Ive been experiencing this problem for ages now and the sim is practically unplayable. After pushback, if I dont enable parking brakes and let the engines start as normal, the aircraft will move like normal but if I enable parking brakes after pushback and start the engines and disengage the brakes, the aircraft wont move at all even of TO/GA. Chocks are all removed and I’ve checked everything but the aircraft just doesn’t move at all.

If applicable, which aircraft is experiencing this issue:
All aircraft, even the Fenix A320, FBW A380, and Inibuilds A300

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
Yes i removed everything and still didn’t work. I even completely reset my sims data and still didn’t work.

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Happens every time

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Start at gate
  2. Do cold and dark as normal
  3. After pushback enable parking brakes and start the engines and turn off parking break after engine start.

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are you using, if relevant:
Im using the Thrustmaster T Flight Hotas one

[PC Only] Are you using Developer Mode or have you made any changes to it?
Not using developer mode

[PC Only] What GPU (Graphics Card) do you use?
I use the RTX 4060 laptop gpu

[PC Only] What other relevant PC specs can you share?
I use an intel core i9 13900H with 16GB DDR5 Ram

Could you have changed the in-game flight model to Legacy?
That has the effect that you describe on several addon aircraft.

I havent changed anything to do with the inflight model.

Mod Edit Translate:

Hello
I also remain stuck even though I have removed all the right and left brakes from the keyboard, joystick and TCA quadarant. This blocks with or without GSX or any other push back addon. This is effective regardless of the airport. whether it’s after the push or having stopped at a stopping point, and it’s impossible to start again.
The only advantage to this situation is that you can take a walk on the tarmac… but what is the use of it… I was talking about not fixing this major bug and also having FS2024… may be beautiful graphically but no interest…

bonjour,

je reste aussi bloqué même en ayant supprimé tous les freins droits et gauches du clavier, joystick et tca quadarant. cela bloque avec ou sans gsx ou tout autre addon de push back. cela est effectif quelque soit l’aéroport. que se soit après le push ou s’être arrêté à un point d’arrêt, et impossible de repartir.

le seul avantage à cette situation est que l’on peut faire une ballade sur le tarmac… mais qu’elle en est l’utilité aucune…je parlais du fait de ne pas corrigé ce bugs majeur et aussi d’avoir fs2024… peut être beau graphiquement mais aucun intérêt…

I have the same problem, especially with all IniBuilds aircraft, though I also have had it with small planes.

For me, it seems like a problem with the parking brake, since the planes seem to be trying to move but something is stopping them. If I turn on and off the parking brake with all the power, the plane tries to move for an inch but then stops.

The truth is that this problem is very boring, since most of my flights are with airlines, with Airbus being the main ones.

For this reason, I have even stopped flying in MSFS 2024, hoping that at some point they will fix the problem, although it is not fair to pay for a simulator and not be able to use it until Asobo and Microsoft decide to help us.

The only solution that I have found, which does not always work for me, was to remove my bindings on the brakes of the rudder pedals and activate the 7 and 8 keys of the scratchpad on the break controller. In this way, I have to combine my controls (joystick, throttle quadrant, rudder pedals, and keyboard), which does not seem fair to me…

I found a fix and it 100% worked. Unbind your regular brakes on your joystick or throttle and bind left brake axis and right brake axis to one button or slider. When you go back in the aircraft hold down on the binding you set on left and right brake and the aircraft should move. While your holding down the button, press esc and go to controls and unbind left and right brakes and just set the said button as your normal brakes and when you return back, the aircraft moves perfectly.

Many thanks as this fixed it for me. A few things worth mentioning:

I have the Thrustmaster rudder pedals and the toe brakes were working perfectly on FS2024 until a few days ago. I am unsure why this suddenly started happening and have narrowed it down to 2 possibilities:

  1. It could have been introduced with Sim Update 1.
  2. The rudder pedal’s USB cord has a switch that toggles between “race car” and “flight sim”mode. I accidentally switched it to race car mode and just recently switched it back to flight sim mode.

Also while this fix does work I noticed that there is still a very slight braking pressure when releasing the toe brakes. It used to treat neutral as 50% brake pressure and now it seems to be more like 1% or 2%. I use the default keyboard brake key “num .” which adds a little braking but returns the brakes to neutral.

I tried to use Fenix A320 with MSFS 2024. Impossible to move the Aircraft on ground and to take off.
Brakes are always engaged at min 50%. in any commands configuration!
This is the only aircraft with this issue in my game.
As fenix corp does not support MSFS 2024 , no clear resolution!
I saw some case with other users were the problem does not exist. don’t understand how it is possible to have so various cases!

I updated the sim to SU 3 and now all my planes are stuck on the runway. Sometimes, I need to engage the parking break, then press on the breaks slightly to move; other times, this doesn’t work. I tried everything (!) and this random, sometimes persistent issue remains. I thought this was supposed to be the update that was promised to fix the sim?? Or fix and break? Never had this issue until the update. I’m sure im not the only one with this issue, probably depends on the hardware, but this doesn’t look like much of a redeeming fix to me

I too have this same issue. Was all excited about the new update and now my planes won’t budge. I have a Saitek Pro Flight Rudder Pedals. All other hardware peripherals work perfectly. Anyone got a work around on this?

I am having the same problem could get the 170B to move switched to 172 no problem got to my destination landed and stuck on the runway. reloaded the sim cant get the 172 to move. Saitek Pro pedals, Honeycomb A & B controls

I am experiencing the same issue. I have isolated the problem to the left brake axis, and can initiate the brake lockup consistently by switching to external view and back to cockpit view. I have the same slider set for both left and right brake axis and can visually see only the right toe brake move with respect to the assigned slider when it is locked up. Removing the left brake axis binding and rebinding frees up the brakes but this has become disruptive to the point of not being able to use this control and have a good time. This is disappointing as the brake axis offers much better control compared to button-triggered braking. I have confirmed up and down there are no double binds. I did not have this issue in the past. Thrustmaster TCA Sidestick and Throttle.

Yep, that sounds very similar to what I was experiencing.

For me, it wasn’t caused by duplicate bindings either. I checked every device and confirmed there were no double binds. The issue seemed to be with the Left Brake axis getting stuck.

At the time, my temporary workaround was to remove all Left Brake and Right Brake bindings from every connected device (even the keyboard), then assign them only to the slider on my TCA Sidestick. If the brakes locked up again, moving the slider up or down usually forced them to release.

Later on, one of the MSFS updates appears to have fixed the issue for me, as I haven’t experienced it since. I haven’t changed my hardware, and I’ve had no more brake lockups since that update.

It definitely seemed like a simulator bug rather than a hardware issue, especially as multiple people were reporting the same problem on the Fenix Discord and here on the forums. Hopefully the same fix makes its way to everyone else still affected.