I wanted to point out that in VR, there is too much light blur when you are in the cockpit position.
It is sometimes impossible to distinguish the center of the runway…
If you approach the windshield everything becomes clearer and less luminous… do you have any solutions…
Look for “EyeAdaptation”. You’ll find two instances, the first is for 2D screens, the other is for VR ; obviously you’ll want to modify the second one.
There is no way to change that, as this is a mistake on Asobos side as they modeled camera exposure instead of the human eye. This is talked over years now…unfortunately.
Latest Aero software has brightness control, I’ve reduced it from 100 to 50%. Huge difference. Menus are no longer intolerable when flying at night. Sunglasses no longer needed in OpenXR Toolkit.
I’m doing the SU10 now and I’m seeing wild swings in brightness. It’s like if you have a camera on center spot focus. So where your head is pointed becomes the exposure point. Near sunset, the ground turns to pure darkness.