[BUG LOGGED] Bring back volumetric lighting!

I’ve noticed the setting for this feature is no longer present in UserCfg.opt:

    {LightShafts
        Enabled 1
        Quality 3
    }

It used to be between {VolumetricLights and {SSR.

I can’t try right now but what about adding it manually in the file, and see if this work?

Another one missing between 1.17.3 and 1.18.14 is SSSSS (Screen Space Sub-Surface Scattering).

NB: These are more or less the same settings found in other Asobo games settings files, but some might not be used at all with FS2020 and they are just there because the same code is used abroad (Vignette, FilmGrain, Dirt are also remnants most likely doing nothing at all in the game).

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